![]() ![]() Interestingly, this dialogue is an earlier version of the Silph worker's dialogue. All three of the following text pointers were removed in the localized games, though the corresponding dialogue was actually translated. Get 3,200 Sound Effects from Gen I to Gen V -Kanto, Johto, Hoenn, Kalos and Unova Gathered from across the web and directly from the games to centralized for everyone. The reason why these NPCs "don't exist" is due to them originally being Pokémon Center "couch guys", whose graphics are part of the tileset, instead of being NPC objects. The following strings are used in the Japanese games, although they are assigned to invisible, intangible, yet still interactable NPCs found in three of the Safari Zone rest houses. The following text wasn't translated when the games were localized. This appears to be an alternate version of the dialogue spoken by the Fishing Guru's brother. Download Pokemon Text Box Png and use any clip art,coloring,png graphics in your website, document or presentation. This dialogue is interesting in that it makes mention of the cut second gate house, whose Underground Path branch linked Route 5 and Route 7. Not assigned to anyone, though it likely belonged to the male NPC. It's possible her dialogue originally changed after a certain event (perhaps defeating Giovanni in the Rocket Hideout, based on context clues). Not assigned to anyone, though it likely belonged to the female NPC. Pokmon was first released in Japan in 1996 as Red & Green, then later came Blue, the updated version with different sprites, bug fixes and a different layou. Route 22 (First Battle)Īn alternate version of the text which shows up when you find the second hidden button in Lt. The dialogue spoken during the different encounters is as follows, with a more in-depth explanation available here. However, there is unused text in the game suggesting that the rival had unique victory text for every encounter, but it wasn't programmed in. Barcodes will Feature box my games text inplace of the numebrs under the barcode. After that, he has no dialogue before the player blacks out. This also goes for the first Route 22 encounter, and the Cerulean City encounters as well. If the player loses their first battle with their rival, the rival will say, "Yeah! Am I great or what?" before the player blacks out. ![]()
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